THE EVER-waning patent system gets more and more unpopular as people recognise trolling and entities close to the government have a chance to correct things. Quoting one news item, we have:
Supreme Court case could end costly patent trolling
The U.S. Supreme Court has agreed to hear a case in December that could have major implications for the future of American business and a significant impact on companies in the Rochester area.
Potential Patent Infringement Threatens To Doom Highly Anticipated Open Source Project
John Carmack, the guy behind the Doom series of games, has alway been a supporter of open source software. He has in the past released the source code for the original Doom and Quake to the open source community. This open access has led to Doom and Quake being used in a variety of ways and has allowed numerous people to learn how to make games. It has really come as no surprise that Carmack has decided to open source the code for Doom 3. What is surprising though is that move has been held up due to an old patent infringement suit.
Just a quick one on the subject of open source and patents. John Carmack is well known in gaming circles as the lead programmer behind such classic PC and console games as Castle Wolfenstein, Doom (and sequels) and Quake (and most of its sequels). Carmack and his company id software are the originators of the ‘First Person Shooter’ genre of game which has in turn spawned such gigantic franchises as Call of Duty and Halo. As well as being technical pioneers, id has an interesting policy of releasing their old engine technology (the software which renders the game’s video and audio) as open source under the GNU GPL v2. This allows students of gaming software development to look at how real commercial games software is written, and also allows the games to be ported to new hardware platforms by volunteers. As the art and sound assets are not included with the code, this also generates a small market for licences to old id games – games which may well not run on more modern operating systems – in order to get the game data for use with the aforementioned ports.
Apple's lawyers have accused Samsung of waging all-out patent war in the latest battleground for the world-spanning dispute between the two firms.
The tech giants are now in Paris to argue over Samsung's attempt to get a preliminary injunction against the iPhone 4S in France, based on alleged infringement of its 3G patents.
Innovation is not a mystery and I don’t think that you can track how it works. You can assume that a certain set of circumstances and an environment letting people code start-ups emerge and Free & Open Source Software projects grow will ultimately translate into something that someone, whether a journalist, consultant, politicians or venture capitalists will call innovation. Anything else besides that, innovation sounds more like vapor and magical boxes. This should probably express what I feel about software patents, by the way.
One last thing: Innovation is different than progress. Progress is usually applied to fields that do not necessarily belong to science or technology; it can be more a perception and may concern society as a whole. Yet the interesting thing is that while progress seems to be an even more elusive term than innovation, you can actually tell progress from regression or stagnation: people perceive it almost immediately, however relative it sometimes may be.
Comments
mcinsand
2011-11-23 17:34:43
A good example is a piece being asserted against Samsung by the company that the mindless lemmings keep hailing as innovative and creative, despite years that show otherwise. Look up Design Patent D618677, and then think about this logically. This goes extraordinarilly beyond the simply issue of prior art. In fact, among compact, portable devices, there is a disctinct paucity of items that are NOT prior art. To go one step farther, especially in the US where ambulance chasers roam unrestrained, try selling something like this with nonrounded corners, and use a stopwatch to see how long it takes for the first injury lawsuit. The only innovating thing that Apple has ever demonstrated is to turn a branch of FOSS into an instrument for vendor lock-in by removing choice and hardware support. Anyway...
This 'IP,' MS's patents being asserted against B&N for imitating mouse actions, the 'slide to lock' patent are just some examples of how the public are being ripped off. We are granting temporary monopolies on these ideas but getting nothing in return, since the ideas on so many of these are not new.