The debian-private mailing list leak, part 1. Volunteers have complained about Blackmail. Lynchings. Character assassination. Defamation. Cyberbullying. Volunteers who gave many years of their lives are picked out at random for cruel social experiments. The former DPL's girlfriend Molly de Blanc is given volunteers to experiment on for her crazy talks. These volunteers never consented to be used like lab rats. We don't either. debian-private can no longer be a safe space for the cabal. Let these monsters have nowhere to hide. Volunteers are not disposable. We stand with the victims.

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Forged mail appearing to come from me on debian-bugs.



I wasn't sure that this belonged on debian-private, but I figured I'd
start here.  I was quite surprised to see two messages that appeared
to come from me on the bug list that I never sent.  I'd appreciate it
if someone more familiar with mail headers and the protocols involved
could help me figure out what's going on here, and what (if anything)
I should do about it.  Thanks.

Here are the 2 messages in their entirety:

From: Rob Browning <osiris@cs.utexas.edu>
Subject: Bug#8487: bsdgames: hangman should use wenglish
To: submit@bugs.debian.org
Date: Fri, 4 Apr 1997 16:36:27 +1000
Resent-From: Rob Browning <osiris@cs.utexas.edu>
Reply-To: 8487@bugs.debian.org
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Resent-Date: Fri, 04 Apr 1997 06:48:06 GMT
Resent-Message-ID: <handler.8487.B.86013588913708@bugs.debian.org>
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Message-Id: <199704040636.QAA24366@greathan.apana.org.au>
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Xref: nevermore.csres.utexas.edu debian-bugs:8272

Package: bsdgames
Version: 1.3-2

hangman should use the wordlist in wenglish or its virtual package.

-- System Information
Debian Release: 1.2
Kernel Version: Linux greathan 2.0.29 #1 Sat Mar 29 12:36:09 EST 1997 i586 unknown

Versions of the packages bsdgames depends on:
libc5	Version: 5.4.23-2
ncurses3.0	Version: 1.9.9e-1



From: Rob Browning <osiris@cs.utexas.edu>
Subject: Bug#8488: bsdgames: battlestar & sail are really sparse!
To: submit@bugs.debian.org
Date: Fri, 4 Apr 1997 16:38:52 +1000
Resent-From: Rob Browning <osiris@cs.utexas.edu>
Reply-To: 8488@bugs.debian.org
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	for <osiris>; Fri, 4 Apr 1997 01:26:38 -0600
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Resent-CC: Joey Hess <joeyh@master.debian.org>
Resent-Date: Fri, 04 Apr 1997 06:48:12 GMT
Resent-Message-ID: <handler.8488.B.86013616513793@bugs.debian.org>
X-Debian-PR-Package: bsdgames
X-Loop: owner@bugs.debian.org
Message-Id: <199704040638.QAA24478@greathan.apana.org.au>
X-Mailer: bug 2.91
X-Mailing-List: <debian-bugs-dist@lists.debian.org> archive/latest/1139
X-Loop: debian-bugs-dist@lists.debian.org
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Xref: nevermore.csres.utexas.edu debian-bugs:8273

Package: bsdgames
Version: 1.3-2

These files are over 2.8M in total size and if they were stored as sparse files
they wold only take up 360K.  There are a few options:

1. Find the reason why they're sparse in the first place.
2. Copy them sparsely in the preinst or postinst script.
3. Fix dpkg to support sparse files.

2 is the easiest and my preferred option.  (Or compress them with gzexe)

-- System Information
Debian Release: 1.2
Kernel Version: Linux greathan 2.0.29 #1 Sat Mar 29 12:36:09 EST 1997 i586 unknown

Versions of the packages bsdgames depends on:
libc5	Version: 5.4.23-2
ncurses3.0	Version: 1.9.9e-1