After Infecting Unity -- Successfully -- Microsoft's Partner Xamarin Wants to Infect Unreal Engine With .NET
- Dr. Roy Schestowitz
- 2014-10-25 21:35:11 UTC
- Modified: 2014-10-25 21:35:11 UTC
Summary: Xamarin continues to spread dependence on Microsoft to more gaming frameworks, not just platforms such as GNU/Linux, Android, and even permanent-state devices
THE COMPANY known as Xamarin more or less acts as a proxy of Microsoft these days. Mono, with Microsoft backing, is now trying to sneak into game frameworks other than Unity. Michael Larabel was one of the very few who helped amplify de Icaza, who wrote:
Today I am happy to introduce Mono for Unreal Engine.
This is a project that allows Unreal Engine users to build their game code in C# or F#.
This is really bad. If Microsoft (through its minions at Xamarin) manages to make games dependent on .NET, then cross-platform is actually put at risk, not aided. What next? Will Xamarin also try to poison Valve's Steam?
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