Infatuation With GUIs is a Misguided Fool's Errand
You'd judge a person by what's inside (body and brain), not the skin, right?
I've been programming for over 30 years and in my late teens I fell in love with making GUIs. I got very good at it. In my 20s I made more GUIs than I can remember and some of them have their code in my personal Web site. Remember we're talking about the 1990s here - some might say the "golden era" of CS or coding. Back then many companies that produced some "application" or "software" (not "app") could raise money, hire skilled people, even sell themselves as an "exit" (if they lacked a business model).
When I matured a bit (or "grew up" or "sobered up") I came to realise that GUIs were in fact overrated and making custom programs for one's own need would be impeded by having to tinker with widgets. GCC is a standalone compiler because it doesn't wish to be "absorbed" by other projects and many GNU utilities are command line tools with manpages, even if some GUI 'wrappers' exist for them (think of ffmpeg for a high-profile, non-GNU example). In the OpenBSD world, a lot of the same can be said. OpenSSH is one example of that. It's like a "Swiss Army Knife" for many practical purposes.
GUIs are nice in brochures and demos, but in many contexts this mentality does not quite stand out or make clear if: 1) they improve productivity; 2) any changes made don't have a considerable toll at the "widget level" (i.e. programmers' time); 3) scriptability is impeded.
When I was 20 I made a computer game that had two modes: command line (text mode) and graphical (3-D with OpenGL as default mode). When I wrote papers about it I always used the former mode as it was possible to script, e.g. to simulate the computer playing against itself, again and again, then produce relevant statistics.
Remember that in order to read text (books, papers, news etc.) you probably don't need anything other than a text editor. The presentation won't change the substance, only the "Experience" or the "Ambiance".
Don't fall in love with GUIs. There are millions of people who know how to make GUIs, there are many mature frameworks and toolkits for making GUIs (some are graphical design tools that bind widgets to callback functions), and the world needs more unique programs, not "rewrites" in Rust or more "front ends" for things that otherwise work fine and have worked fine for decades.
I didn't fall out of love with GUIs, but over time I came to recognise that GUIs are overrated. To run the sites we no longer use a 'Web UI' (WordPress for this site, Drupal for the sister site and to some extent this site as well), we use the terminal it works well for us. It's a lot faster than it was with Drupal and WordPress. Drupal has "drush" because people recognise the same and SSGs already give bloated 'Web UIs' a "run for the money..."
Of course the terminal programs that we have could be wrapped up as some ncurses/dialog interface or even a program made with GTK/Qt, but that would be missing the point and merely slow us down.
Fancy (bloated, heavy-in-JS) sites and complex GUIs oughtn't be admired. They're not to be evaluated for "worth" based on the number of pixels they take up. False metrics beget mistakes. █
