GNU/Linux Users Are Not Cheaters
THIS past week over a dozen articles (in English alone) said that EA had 'banned' GNU/Linux users... for one particular game (title)... by withdrawing a GNU/Linux version of it, or a build targeting Steam Deck (Arch Linux with KDE on 64-bit AMD hardware).
Putting aside the fact that this title is one among many thousands that exist (almost no company voiced similar concerns) and ignoring the fact that the title perhaps made it too easy to cheat (clipping, aimbots etc.) perhaps we should consider the possibility that GNU/Linux simply attracts more technical people and 'gaming' the games (tinkering) typically requires technical skills and tools that are quite technical.
Put another way, EA could say that technical people tend to cheat more (because they can, they know how to). If many of them - the technical folks - almost always reject Windows, then that's just a fact of life.
As a former gamer myself, I know the frustrations of having to deal with cheaters online. But most of them use Windows; maybe the proportion of them among technical groups is higher, but the real pattern here is that more technical people are more likely to cheat and are also more likely to choose a technical operating system.
The bottom line is, most cheaters use Windows. EA is waging a war on technical people but instead of acknowledging the real issue it blames "Linux". Worse yet, this may not solve the issue EA speaks of. If you take those very same gamers and force them to use Windows, then they will cheat on Windows, not GNU/Linux. In other words, the problem won't go away. █