THE Mono club probably enjoys a share of privacy because the outside world is not a fan of Mono (neither users nor developers). Critics of Mono will probably be further obstructed by blog content not accessible for those without Silverlight (or Mono and Moonlight). Check this one out for example. A page on "open source" says the visitor should "Install Microsoft Silverlight".
“Continue using strong, reliable, open source languages like Java, Python, C++ and abandon these 'experiments' with Mono.”
--Anonymous readerHe continues: "Hmm. Now that puts into a very new light the maneuvers by the Mono crowd to remove the essential graphics tool, GIMP, out of the base distro for Ubuntu 10.04, Lucid Lynx. You have a push to inject defective, Microsoft-owned softare into the distro, and a push to remove working graphics from the distro. What'll happen next? A push to inject a MS Mono-based, DirectX-using flop like MS Paint.Net?
"Put Gimp back into the distro. Continue using the standard OpenGL instead of lower quality, proprietary DirectX. Continue using strong, reliable, open source languages like Java, Python, C++ and abandon these 'experiments' with Mono.
"Jono's experiment to allow Microsofters into the Ubuntu project may have been big hearted, but it was also foolish and ruins the usefulness of the finished product Ubuntu."
Meanwhile, we also find that Novell asks customers to get "ready for Windows 7" (Vista 7) and licences are being changed. Marcel Hilzinger reports:
License Change at Novell Adds Confusion
The recent mail from Novell titled "Upcoming maintenance requirement to access patches and service packs for select Novell products" only adds confusion for Linux customers. As it turns out, nothing much has changed.
Comments
Roy Schestowitz
2010-01-11 01:07:30
Probably XPS actually.
your_friend
2010-01-11 04:59:34
your_friend
2010-01-10 21:34:29
Robotron 2084
2010-01-11 06:04:59
His credentials may be lacking, but at least he's saying something Roy likes to hear. After all, isn't that what's really important? Quoth the reader, “DirectX only exists in order to keep new games from reaching your platform and to move graphics off your platform." Ouch, sounds bad. But is it true?
No, not at all. DirectX actually exists to make it easier for developers to create applications for Windows using a unified API. Games in particular. Gone are the old days when programs had to be configured to directly access the sound card and only certain 3D cards were supported by some applications. As usual, many forget that DirectX includes not just 3D graphics, but 2D, sound, input, and networking. The whole nine. Microsoft wanted to make it easier to create games for Windows. They did just that.
DirectX was introduced in 1995 and has been in continual development ever since. Where was the open source solution? SDL, the closest equivalent, wasn't released until 3 years later. Too little, too late, too bad. What to do when the "open standard" isn't the leader? Around these parts it's pretty clear. Just remember "SDL". Slander, Defame, and Lie.
saulgoode
2010-01-11 07:41:36
Of course, that was the Old Microsoft; nowadays MS always plays fair with their partners or would never attempt to undermine standards.