--Microsoft, internal document [PDF]
Talk about hype. The mainstream press is humming again over Microsoft's reinvention of the wheel -- in this case private Web browsing mode. It's worth reiterating this loud and clear: Nothing is truly 'invented' until Microsoft announces that it will be released some time in the distant future as part of some mass-marketed (or force-fed) product which may, eventually, drop that 'invention' anyway.
Microsoft (News - Alert) has reportedly applied for trademarks to protect two of its Internet tools, InPrivate and Cleartracks.
Patent holding company Klausner Technologies Inc. has sued Verizon Wireless and LG Electronics Inc. for infringement of a patent on the visual listing of voicemail.
New York-based Klausner said late Tuesday that Verizon Wireless' Visual Voicemail and LG's Voyager phone, sold by the carrier, infringe on a patent that covers services through which a user is able to view and retrieve individual voice messages through a menu.
Klausner filed suit in the eastern district of Texas.
U.S. importation of smartphones and other devices using SiRF's GPS chipsets could be banned by December, if the U.S. International Trade Commission (ITC) adopts a recommendation made last week. Announced by Broadcom, the ruling is the latest development in a patent battle between the chipmakers.
Repeatedly pushed by Gartner Group analyst Scott Winkler regarding criticisms that Microsoft doesn't do anything innovative but merely takes existing technologies and ideas and puts them, quite successfully, into its own business model, Gates seemed evasive. Winkler asked Gates to list specific innovations and when the Microsoft chairman and chief executive officer said that his company was the first to separate operating system development from hardware development, Winkler cut him off.
"You didn't innovate that," the analyst said, noting that Microsoft obtained DOS externally.
Crushed by Microsoft: What I learned
[...]
Then Microsoft came along.
By the middle of 1994, Microsoft wanted real-time 3D software for its push into the PC consumer entertainment space. Privately, it began courting all three British companies. As head of U.S. operations for Argonaut, I was thrilled when--after a very positive meeting in Redmond, Washington--we were lead to believe that Microsoft had chosen to license and promote our technology over the others. Someone close to the negotiations even told me to "crack open the champagne."
The euphoria that resulted lasted about a week. Through the grapevine, we learned that Microsoft had decided to license the software of our competitor, Rendermorphics, and, worse still, was going to purchase the entire company.
Was I fired from Microsoft?
Yes, I was indeed escorted from my building Tuesday afternoon June 24th around 12:15 in the afternoon, roughly four years and six months after joining the collective.
Why?
So many answers to this. The straw that broke the camels back was indeed a piece of email I sent to Bill and Paul challenging the competency of the management in charge of Microsoft's 3D technology. This might fall under the broader category of being an insufferable bastard, but it was indeed a piece of email that did it. To be clear I don't believe Bill or Paul gave my execution order. They're very reasonable guys whom I have enormous respect for. It was a layer to middle managers on the thread between myself and these guys who made the decision based largely on how stung they were probably feeling from my choice of verbiage. Suffice it to say that I did some extremely outrageous things in my time, which tended to cause people to have very polarized opinions of my performance.
3D vs. OGL
As many of you know, my last stand was in the area of 3D. For the record; In my opinion John Carmack is a God, and has my complete respect. The longer I've known him, the more he has impressed me. In theory John is absolutely right about OGL, but in practice it will never be for reasons that have little to do with technical purity, and a lot to do with cold market forces, politics, and NDA's.
I have to say it will be nice to look at the industry again through my own eyes when the Borg implant scars have healed. I'm hoping things will seem simpler now to me to.
Who am I?
I was originally hired by Microsoft as their Publishing technology evangelist. The position of "Game Evangelist" was created for me a year and a half after joining the company, because I wanted very badly to pioneer some "New" technology frontier, and I have always loved games. The "dream" of DirectX was originally had by three evangelists in Microsoft's Developer Relations Group who all wanted to make great technology. The other two, who's names I won't associate with this posting, left DRG to build DirectX. They shipped versions 1-3, before the technology was re-orged to another group as part of the great "internet" refocusing that happened several months ago. I stayed in DRG to carry the message.