04.14.14
GNOME News: Financial Issues, Mutter-Wayland, West Coast Summit, Community Participation
Karen Sandler
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The GNOME Foundation Is Running Short On Money
The GNOME Foundation has run into cash flow problems and as a result is freezing non-essential expenses. The GNOME Foundation has eliminated their cash reserves leading to this dire situation, but should be recoverable in the months ahead. The GNOME Foundation got into this situation through its Outreach Program for Women (OPW) and managing the program (and funds) for a number of other participating organizations. The GNOME Foundation staff and board fell behind in their processes with being overwhelmed by administering OPW. GNOME’s Outreach Program for Women is explained as “The Outreach Program for Women (OPW) helps women (cis and trans) and genderqueer get involved in free and open source software.” They’ve had around 30 interns for their most recent cycle.
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Karen Sandler joins Conservancy’s Management Team
Software Freedom Conservancy has announced that Karen M. Sandler is the Conservancy’s new Executive Director. “Bradley M. Kuhn, outgoing Executive Director, gratefully passes the torch to his long-time colleague Karen Sandler. While Kuhn’s work as Conservancy’s President and on its Board of Directors remain unchanged, Kuhn’s new full-time staff role is titled “Distinguished Technologist”.”
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Karen Sandler joins Conservancy’s Management Team
Software Freedom Conservancy, a 501(c)(3) non-profit charity based in New York, announced today the addition of a talented new member of its management team. Karen M. Sandler, formerly Executive Director of the GNOME Foundation, begins today as Conservancy’s new Executive Director.
Mutter-Wayland
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GNOME Aims To Get Mutter-Wayland Running With LLVMpipe
GNOME’s Mutter-Wayland compositor requires EGL/KMS rendering back-end support and this currently isn’t supported by software-based drivers that aren’t backed by an actual GPU with hardware acceleration. However, developers are working to allow the swrast driver and LLVMpipe to work with this back-end rather than adding any FBdev/Pixman support to Mutter-Wayland. The primary use-case is to get Mutter-Wayland running in virtual machines where there is no accelerated GPU driver with DRM/KMS support (i.e. mainly outside of VMware’s VMWgfx world).
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Mutter-Wayland Merged Into Mutter
Wayland branch is now (yesterday) merged into Mutter master and that also brought some small changes to GNOME Shell, i.e, changes in build, changes on checking when Wayland is the compositor.
Software
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GNOME’s EasyTAG 2.2 Supports GTK3+ By Default & New Features
The GNOME EasyTAG application is a simple, open-source way for editing audio tags within popular audio file formats. The much-revamped EasyTAG 2.2.0 is now available.
West Coast Summit
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GNOME West Coast Summit Starts Today
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Westcoast summit, day three
This being last day of the hackfest, people started to disappear in the afternoon. Before that, we had a planning session for Wayland in GNOME 3.14, and came up with a number of concrete tasks and goals.
Participation
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gnome code assistance
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Enabling Participation
With 3.12 out the door, it’s time to think about what we want to be doing for 3.14. I have a long list of design projects that I want to work on for the next release, but I also want to spend some time on how the GNOME project is working and how we can improve it.
One of my reoccurring interests is how we, as a project, can ensure that each module is in a healthy state. We want modules to have active developer teams around them, and we want it to be easy for people to get involved – not just because it is good for our software, but also because openness is an important part of our mission.
This interest in helping people to contribute isn’t just reserved for new, inexperienced contributors. There are experienced coders out there who are interested in GNOME but haven’t found a way in. Even members of the GNOME project itself don’t always know how to contribute to different apps and modules.
Misc. GStreamer Developments
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OpenGL support in GStreamer
Previously there were a few sinks based on OpenGL (osxvideosink for Mac OS X and eglglessink for Android and iOS), but they all only allowed rendering to a window. They did not allow rendering of a video into a custom texture that is then composited inside the application into an OpenGL scene. And then there was gst-plugins-gl, which allowed more flexible handling of OpenGL inside GStreamer pipelines, including uploading and downloading of video frames to the GPU, provided various filters and base classes to easily implement shader-based filters, provided infrastructure for sharing OpenGL contexts between different elements (even if they run in different threads) and also provided a video sink. The latter was now improved a lot, ported to all the new features for hardware integration and finally merged into gst-plugins-bad. Starting with GStreamer 1.4 in a few weeks, OpenGL will be a first-class citizen in GStreamer pipelines.
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GStreamer 1.4 Will Make OpenGL A First-Class Citizen
The GStreamer 1.4 release that will happen in a few weeks time is officially making OpenGL a “first class citizen” and can be used by all platforms / operating systems supporting this open-source multimedia framework.